9void SetEntityRender(CEntityInstance* entity, RenderMode_t mode, uint32_t color)
14 auto& schema = SchemaService::Instance();
15 int modeOffset = schema.GetOffset(
"CBaseModelEntity",
"m_nRenderMode");
16 int colorOffset = schema.GetOffset(
"CBaseModelEntity",
"m_clrRender");
17 if (modeOffset < 0 || colorOffset < 0)
20 auto* base =
reinterpret_cast<uint8_t*
>(entity);
21 *
reinterpret_cast<uint8_t*
>(base + modeOffset) =
static_cast<uint8_t
>(mode);
22 *
reinterpret_cast<uint32_t*
>(base + colorOffset) = color;